About
Welcome to my portfolio
My journey into software began with a simple, dangerously naive question: “how hard could programming be?” Turns out, hard enough that I earned a full Computer Engineering degree just to find out. Along the way I built a chatbot that held better conversations than I do before coffee, wrote C++ for everything from currency simulators to Unreal Engine combat systems, and somehow picked up Japanese in the process — proof that I’ll debug in any language, spoken or otherwise.
Today, I’m chasing a Master’s in Video Game Development in Madrid, driven by the belief that great software isn’t just about clean architecture it’s about building things people actually want to use, even when they immediately try to break them in ways I never saw coming.
My Work Experience
Quality Assurance
Side International Japan
Jan 2025 - June 2025
Fullstack Developer
PuraVida
Mar 2021 - Jan 2025
Game Design Research
XCity Solutions
Mar 2023 - Present
Chatbot Developer Intern
Synergy Vision
Feb 2021 - June 2021
When I'm not Working I'm playing games and music!
Certificates
(a.k.a. Proof I Didn’t Just Make This Up)
I can hold a conversation in Japanese beyond just ordering ramen by pointing at the menu.
I learned to make objects move on screen and to accept that 90% of programming is figuring out why they stopped moving.
Trained in inheritance, encapsulation, and the ancient art of blaming the compiler before blaming myself.
N3 Japanese Proficiency
JEES
Introduction to C++ Programming and Unreal
University of Colorado
Introduction to Object-Oriented Programming in C++
University of London